Unlike Eye of the Beholder, players control only a single adventurer. Dungeons can be customized for difficulty, such as limiting the number of traps, puzzles, and powerful enemies. However, players can share random seeds used to generated a specific dungeon. As a result, virtually all dungeons generated by the game are different. ![]() Like Rogue, dungeons are randomly generated whenever a new game is started. The game features a pseudo-3D game screen based on Eye of the Beholder series. ![]() Dungeon Hack features a three-dimensional, randomly generated dungeon SSI claimed that "over 4 billion" different dungeons were possible.
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